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First Person Shooter Map

First Person Shooter Map

This project required me to create an environment suitable for a first person shooter mode! The mode that I chose was 'secure the points' Below is the main point of the map, being an old ancient temple

Temple side (UDK)

Temple side (UDK)

Temple looking in (UDK)

Temple looking in (UDK)

Stairs model (3DS Max)

Stairs model (3DS Max)

Temple lightside (UDK)

Temple lightside (UDK)

Weathered Statute (Maya)

Weathered Statute (Maya)

Temple front (UDK)

Temple front (UDK)

Temple front door (UDK)

Temple front door (UDK)

Temple back (UDK)

Temple back (UDK)

Interior entrance (UDK)

Interior entrance (UDK)

Interior Stairs (UDK)

Interior Stairs (UDK)

Main hall (UDK)

Main hall (UDK)

Main hall lookingout (UDK)

Main hall lookingout (UDK)

second floor stairs (UDK)

second floor stairs (UDK)

second floor main view (UDK)

second floor main view (UDK)

Anchor 1
Forgotten Forest

Forgotten Forest

The forgotten forest surrounding the environment. Once a thriving area for tribes of old

Watermill (3DS Max)

Watermill (3DS Max)

Shrine (3DS Max)

Shrine (3DS Max)

Rotting fishing boat (Maya)

Rotting fishing boat (Maya)

Fishing boat (Maya)

Fishing boat (Maya)

Cave Entrance (3DS Max)

Cave Entrance (3DS Max)

Fishing Boat (Maya)

Fishing Boat (Maya)

Mountain enterance (UDK)

Mountain enterance (UDK)

Mountain Side (UDK)

Mountain Side (UDK)

River (UDK)

River (UDK)

Forgotten Forest (UDK)

Forgotten Forest (UDK)

Forgotten forest entrance (UDK)

Forgotten forest entrance (UDK)

Temple back (UDK)

Temple back (UDK)

Cave/Crypt

Cave/Crypt

The sacred crypt where the people of old would lay the sacrificed to rest for all eternity

Anchor 2
Coffin open (3DS Max)

Coffin open (3DS Max)

Coffin broken (3DS Max)

Coffin broken (3DS Max)

cave Entrance (3DS Max)

cave Entrance (3DS Max)

Coffin closed (3DS Max)

Coffin closed (3DS Max)

Shrine (3DS Max)

Shrine (3DS Max)

Cave staircase

Cave staircase

Crypt 2

Crypt 2

Crypt

Crypt

Cave enterance

Cave enterance

© 2015 By Luke Barnes. All rights reserved 

For educational use only.​

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